Chapter
13- Media Effects:
Then- The
start of media effects
The things we see on television effect how we see the world and informs us as well as entertain us. Television is blamed for the way people act, such as violence, increased crime rate and a lower literacy level (Medoff, Kaye 251). In a whirl of all the violence and drug use and crime we see on television, we forget that television also plays a positive role in our daily lives. It shows us right from wrong as well as how to behave and expose us to other cultures. The influence of this mass media started in the late 1400’s, when religious and government organizations suppressed printed works. Centuries later in the 1800’s, the penny press printed news about crime, scandals as well as domestic problems (Medoff,Kaye 251). By the time the 1920’s came around, parents would protest against violent content in films and in the decades to come focused on comic book violence. Propaganda was a big tactic used during WW1 and was a successful use of media effects. The radio was used to spread propaganda and persuasive messages (Medoff, Kaye 252). When The War of the Worlds came out on the radio, there was mass panic. These reactions from the audienc (Tiedje, 2011) Popular sites for social media became even more popular in the mid 1990’s, such as Myspace, Friendster and SixDegrees.com. The whole point of media is to inform and entertain the audience members, and social media sites are a big part of our daily lives. These have big effects, like world news traveling faster and staying in touch with people all over the world.
e 254). The 1980’s created more mass media, as CompuServe and Prodigy came up with the first commercial offering of news and weather plus shopping and more (Tiedje,2011). Just over ten years later, social media became popular as America Online launches AOL, which was one of the most popular online destinations having 30 million members. And before Myspace and Facebook, Classmates.com was made online in 1995 for users to connect with former peers from school
There have been 3,500 research studies done of effects of mediated violence
(Medoff, Kaye 254). Survey research is one of the oldest research techniques,
which is usually in the form of questionnaires and observations. This technique
is the most used method of measuring the electronic media audience because it
doesn’t manipulate opinions or attitudes and record this as accurately as
possible (Medoff, Kaye 255). When it comes to television, the research method
used most often is content analysis. This is the study of television shows,
lyrics to songs and web sites. This is a good resource to tell us about media
content. Social television is important to today’s world because it changes the
way we watch television. This is considered an interactive social experience
and it takes us a lot of this generations time and attention (O'Connor 2011).
This media is fast growing and interaction designers are using their expertise
to change social media into something amazing. One problem faced with this is
convergence, which is the struggle of living in a world with synchronous and
asynchronous communications. Social media is considered asynchronous while the
television is synchronous media (O'Connor 2011). Social television changes and
evolves a little more every day, and we are only beginning to see the wonderful
things in store for us with social media as time progresses. Another big type
of research on mass media is by laboratory experiments, which allows the
researchers to isolate factors for their study and usually involves a test
group and control group (Medoff, Kaye257). The behavioral effects that media
has on people is various. From imitation, a concern about people imitating what
they see or hear on the media, to desensitization, a type of content that leads
to dulling the body’s natural response to repeated exposure (Medoff, Kaye 259).
These can have effects on children and adults who watch television. Cultivation
is another big part of media effects. This research studies how television
cultivates the way we view the world (Medoff, Kaye 260). This influence is very
strong in people who watch television more than the average number of hours and
these viewers believe that the world is scarier than what it really is. So
these certain people believe that violence is an acceptable solution to your
problems because you see it on television (Medoff, Kaye 260). Children are
particularly exposed to this mass media of television, as most children watch
over three hours of television a day. This has a huge impact on their behaviors
and attitudes towards society (Medoff, Kaye 261). Younger children are more
scared of situations and scary characters, while older children are more afraid
of threats, not just scary images. Song lyrics and video games also have a huge
impact on children. Parents believe that violent lyrics or deviant behavior is
accepted and considered normal to a child. Gaming is bigger than movies and it
has a bigger impact on society. Revenue from computer games and video games are
greater than ticket stubs (Medoff, Kaye 261). Young adults and college students
spend more time playing video games than reading or doing homework and that
alone has a big impact on their future. 97 % of teenagers have played a video
game and are becoming even more popular as technology advances. And video games
have more of an impact on audiences than films do because video games are more
interactive, include large amounts of violence and having missions like killing
the bad guy to win the game, and also the portability factor (Medoff, Kaye
261). This makes video games just as portable as movies now and the business is
ever-growing and remains extremely popular to this day. Many things effect how
we view the world and the decisions we make every day and has a big influence
on our future in cultural and social situations.
Later-
Medias effect on the future generations
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